NVIDIA GameWorks To Enhance Assassin’s Creed Unity, Far Cry 4, The Crew & Tom Clancy’s The Division

Featured Stories, NVIDIA GameWorks

NVIDIA and Ubisoft today announced an extension to our technical partnership, which will result in Assassin’s Creed Unity, Far Cry 4, The Crew, and Tom Clancy’s The Division being enhanced with the latest NVIDIA GameWorks technologies, like NVIDIA PhysX, NVIDIA HBAO+ Ambient Occlusion, and NVIDIA TXAA Anti-Aliasing.

“Working with NVIDIA has enabled us to bring an enhanced gameplay experience to our PC players,” said Geoffroy Sardin, Senior Vice President of Sales and Marketing at Ubisoft. “We look forward to continuing our partnership with NVIDIA on our biggest upcoming titles.” NVIDIA’s Tony Tamasi, Senior Vice President of Content & Technology, added “We’re excited to continue our long-term partnership with Ubisoft in bringing our latest PC technology to their games. Through GameWorks, we have been able to add unique visual and gameplay innovations to deliver amazing experiences for these stellar Ubisoft games. I can’t wait to play them myself.”

Previously, our partnership saw Assassins Creed IV: Black Flag, Tom Clancy’s Splinter Cell Blacklist, and Watch Dogs enhanced with a variety of effects. In Assassins Creed IV: Black Flag, GPU accelerated NVIDIA PhysX effects, NVIDIA HBAO+ Ambient Occlusion, NVIDIA TXAA Anti-Aliasing, NVIDIA Percentage Closer Soft Shadows, and NVIDIA DirectX 11 God Rays combined to create the definitive edition of 2013’s popular open-world pirate-action game. For complete details please check out our Assassin’s Creed IV: Black Flag Graphics & Performance Guide.

In Tom Clancy’s Splinter Cell Blacklist, our first collaborative work, we introduced the world to the aforementioned NVIDIA HBAO+ Ambient Occlusion, a paradigm shift in the field of occlusion-based shadowing. In addition, we implemented TXAA Anti-Aliasing, and assisted Ubisoft with the implementation of DirectX 11 tessellation and other graphical enhancements, as detailed in our article.

And finally, Watch Dogs, Ubisoft’s newest release, benefits greatly from the addition of NVIDIA HBAO+ Ambient Occlusion and NVIDIA TXAA Anti-Aliasing, as shown in our comprehensive Watch Dogs Graphics, Performance & Tweaking Guide.

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Watch Dogs GeForce GTX Technology Trailer

Assassin’s Creed Unity, Far Cry 4, and The Crew are currently scheduled for Quarter 3 and Quarter 4 releases, so there won’t be long to wait until you can get your hands on the definitive, NVIDIA-enhanced editions of Ubisoft’s highly anticipated titles. For further details of our partnership stay tuned to GeForce.co.uk.